Schaum’s Outline of Beginning Statistics (repost)
Larry J. Stephens, “Schaum’s Outline of Beginning Statistics” McGraw-Hill | 1998 | ISBN: 0070612595 | 380 pages | PDF | 8,1 MB
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Larry J. Stephens, “Schaum’s Outline of Beginning Statistics” McGraw-Hill | 1998 | ISBN: 0070612595 | 380 pages | PDF | 8,1 MB
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Subjective Probability Models for Lifetimes (Monographs on Statistics and Applied Probability 91) Chapman and Hall/CRC | 2001 | 272 pages | ISBN: 1584880600 | PDF | 2.6MB
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Modern Molecular Biology Springer; 1st Edition | September 8, 2010 | ISBN-10: 0387697446 | 192 pages | PDF | 4.27 MB
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Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the “engine” to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory. Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)
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This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in. If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game development problems with Panda3D, this book is for you. Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)
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Committee on Industrial Technology Assessments, Commission on Engineering and Technical Systems, National Research Council, “Industrial Technology Assessments: An Evaluation of the Research Program of the Office of Industrial Technologies” Publisher: National Academies Press | ISBN 10: 030906631X | 1999 | PDF | 70 pages | 1.1 MB
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Stephen Leeb, Donna Leeb, “The Oil Factor: Protect Yourself and Profit from the Coming Energy Crisis” Publisher: Business Plus | 2005 | ISBN: 0446694061 | EPUB | 256 pages | 1.2 MB
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Philippa Kelly, “Word and Self Estranged in English Texts, 1550-1660″ Publisher: Ashgate | 2010 | ISBN: 1409400379 | PDF | 238 pages | 19.2 MB
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Stephen Greenblatt, “Shakespeare’s Freedom (The Rice University Campbell Lectures)” Publisher: University Of Chicago Press | 2010 | ISBN: 0226306666 | PDF | 160 pages | 4.1 MB
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Jane Hwang Degenhardt, “Islamic Conversion and Christian Resistance on the Early Modern Stage” Publisher: Edinburgh University Press | 2010 | ISBN: 0748640843 | PDF | 288 pages | 11.2 MB
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