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Computer Graphics Through OpenGL: From Theory to Experiments (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series)

Apr 25, 2012 | 3 Comments

Computer Graphics Through OpenGL: From Theory to Experiments (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series) From geometric primitives to animation to 3D modeling to lighting and shading, Computer Graphics Through OpenGL: From Theory to Experiments is a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. [...]

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On the Animation of the Inorganic: Art, Architecture, and the Extension of Life

Apr 24, 2012 | No Comments

On the Animation of the Inorganic: Art, Architecture, and the Extension of Life Throughout human history, people have imagined inanimate objects to have intelligence, language, and even souls. In our secular societies today, we still willingly believe that nonliving objects have lives of their own as we find ourselves interacting with computers and other equipment. [...]

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Thinking Animation: Bridging the Gap Between 2D and CG, 1st Edition

Apr 19, 2012 | 2 Comments

Thinking Animation: Bridging the Gap Between 2D and CG, 1st Edition Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking [...]

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Suspended Animation: Research in Cryobiology

Apr 18, 2012 | No Comments

Suspended Animation: Research in Cryobiology Price: Find More Cryobiology Products

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Blender For Dummies

Aug 22, 2011 | No Comments

So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck. It’s all in Blender For Dummies , including Blender software on the bonus DVD. Because there’s a lot to learn about Blender, you’ll be glad this book takes it step by step. First, you’ll learn to install Blender 2.46 and think the Blender way. Then you’ll start creating 3D objects and setting them in motion with animations and rigging. Soon you’ll be texturing with Blender, rendering with Blender, and sharing your creations. You’ll learn how to: Create almost anything with meshes, save time with the Mirror modifier, and use Blender’s secret weapon, Dupliverts Understand texture mapping, know when to use which type of lamp, and use radiosity in animation Work with curves and surfaces, and add color, shades, texture, and reflections Rig your characters for animation with shape keys, hooks, and armatures, and understand kinematics Navigate in three dimensions Make your animations more believable, and let Blender do the animating for you Use the video sequence editor Export, render, composite, and edit for output You’ll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies will have you creating eye-popping 3D animations before you know it. Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

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The iMovie ‘11 Project Book

May 12, 2011 | No Comments

Sometimes its the best stuff that gets left out of books on consumer applications. Not with the iMovie Project Book! This book delivers the cool stuff in a fun and engaging format. It jumps over the manual part of what’s covered in most books to get right to tips, projects, and how to be productive. The book starts off with a chapter on the essentials and then gets into the captivating cool stuff. To grab readers’ attention and direct them to valuable information the book has many entry points for the reader on each page, such as tips and notes. Fun, engaging, lively, and information-rich, this project book is designed for a new generation of learners who want to move past boring text heavy documentation and build knowledge effortlessly. Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

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ADempiere 3.6 Cookbook

Apr 18, 2011 | No Comments

Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. If you want to easily implement ADempiere in your organization, this book is for you. This book will also be beneficial to system users and administrators who wish to implement an ERP system. Only basic knowledge of ADempiere is required. This cookbook will build on that basic knowledge equipping you with the intermediate and advanced skills required to fully maximize ADempiere. A basic knowledge of accounting and the standard business workflow would be beneficial. Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

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Data Source Handbook

Mar 18, 2011 | No Comments

If you’re a developer looking to supplement your own data tools and services, this concise ebook covers the most useful sources of public data available today. You’ll find useful information on APIs that offer broad coverage, tie their data to the outside world, and are either accessible online or feature downloadable bulk data. You’ll also find code and helpful links. This guide organizes APIs by the subjects they cover—such as websites, people, or places—so you can quickly locate the best resources for augmenting the data you handle in your own service. Categories include: Website tools such as WHOIS, bit.ly, and Compete Services that use email addresses as search terms, including Github Finding information from just a name, with APIs such as WhitePages Services, such as Klout, for locating people with Facebook and Twitter accounts Search APIs, including BOSS and Wikipedia Geographical data sources, including SimpleGeo and U.S. Census Company information APIs, such as CrunchBase and ZoomInfo APIs that list IP addresses, such as MaxMind Services that list books, films, music, and products Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

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Write Your Way into Animation and Games: Create a Writing Career in Animation and Games

Mar 18, 2011 | No Comments

Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog–all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand * How to break in to the industry and have a career in writing for animation or videogames. * How to fine tune your narrative, characters, world, and dialogue–with this comprehensive guide to writing. * Companion Web site includes all of the key multimedia and resource components from the original Focal Press books. Download Here If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

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Animation Writing and Development [Repost]

Mar 11, 2011 | No Comments

Animation Writing and Development : From Script Development to Pitch (Focal Press Visual Effects and Animation) by Jean Ann Wright Publisher: Focal Press (February 7, 2005) | ISBN-10: 0240805496 | PDF | 3 Mb | 360 pages

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